Here is my futuristic combat jet design which I have modeled, textured, rigged and animated in Blender 2012.
All animations can be controlled by only one action, it’s the same method as I used for my rigged hand. I inserted a control bones for the easy control of the moving parts as you can see in this animation test video/gif.
Armature control in Blender:
Select one special shaped bone, hit the S-Key and then move the mouse, to drive the animation. I also uploaded a version for Cycles-Rendering.More details
Animated Yes
Rigged Yes
VR / AR / Low-poly Yes
Geometry Subdivision ready
Polygons 5,768
Vertices 6,968
Textures Yes
Materials Yes
UV Mapping Yes
Unwrapped UVs Mixed
3d-Preview on Sketchfab:
https://sketchfab.com/models/15ec020a8079446b8ff5cebb82935660
Demo-Video:
Credits:
Dennis Haupt