Here is a futuristic ghetto building. I modeled and textured in Blender 20.11.2012.
The concept was created by Michael de Jong.
More details
VR / AR / Low-poly Yes
Geometry Polygon mesh
Polygons 6,194
Vertices 10,425
Textures Yes
Materials Yes
UV Mapping Yes
Unwrapped UVs Mixed
Credits:
Dennis Haupt,
3DHaupt