Japanese Shrine 3D Game Asset
I’ve created a 3D model of a traditional Japanese shrine, specifically designed to fit right into a game environment. The model is fully optimized, so it works smoothly in-game without compromising on quality. I kept it detailed, using 2K textures to give it a realistic, immersive look while keeping it lightweight enough for gameplay. For the build, I went through Autodesk Maya for the initial modeling, then jumped into ZBrush to refine the details and bring out that authentic, aged look of a shrine. Substance Painter helped bring everything together with texturing, and I used Photoshop for final touch-ups to get the colors and textures just right. Overall, this asset has been designed with both performance and visual appeal in mind, and it’s ready to add a slice of Japanese culture to any game setting!
Credits:
ReeTesh_7338