Asset from ‘Project Villagepunk’: Low-poly and game-ready model created in Autodesk Maya, with meticulous attention to detail. Baked and textured in Substance Painter, ensuring high-quality textures at resolutions of 1k, 2k, and 4k. The model consists of nearly 100% quads, with a carefully optimized UV layout. texture fils Arnold and Unreal Engine .
Credits:
jacques_3D