A gameready lowpoly Destroyed House.
General Notes:
– Modeled in 3ds Max 2015
– No extra plugins are needed for this model.
– The files does not contain cameras and light.
Rendering: Cinema 4d r16 (Default).
File formats:
– 3ds Max 2015
– Cinema4D R16
– FBX
– OBJ
Textures:
– PNG format
– 4096×4096
Textures for Render:
– BaseColor
– Normal
– Roughness
Texture for Game (in folders with obj, fbx):
Floder “Unity 5 (Standard Specular)”:
– AlbedoTransparency
– SpecularSmoothness
– Normal
Floder “Unreal Engine 4”
– BaseColor
– Normal
– OcclusionRoughnessMetallic
Polycounts:
– Polygonal
– Polygons: 800
– Vertices: 560
After triangulate:
-Polygonal:Tris
-Polygons: 1110
-Vertices: 583
Credits:
Comeback