
This model has been created for my personal projects, and can be used freely for Games, Art, Mods or any other purpose. Hopefully other creators can put this to good use.
Includes a rig made with Blender _def are deformation bones _ctr are control bones Export to FBX does not keep rig functionality intact
Due to Unreal Engine ORM workflow, PBR maps are missing
Credits:
Janovich