Inflatable (Brand Kolibri) that appeared in a pressfoto these days. As I’m trying to model another Tableau, I had need of this boat. Modeled in Blender, textured in Substance Painter mostly based on vertex-colors of the different materials. I hope the rope made it into the blendfile for download as a curve (but therefore the texture is miserable). Water only very simple with a bumpmap from a voronoy texture and a circular opacity-map. Ah, yes: The textures are mirrored, so you get the same on both sides …
Credits:
grs