Desert monowheel

Desert monowheel

It’s realtime PBR model include 2 assets pack (4k&2k). Like always modeled, sculpted and retopologiezed in Blender, textured in Substance, rendered in Cycles & Eevee. In the full project i used assets from Quixel Megascans for environment.

Credits:

tafooR

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zip desert-monowheel 58 MB

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