Hi there, this is a high poly 3D model of a Toyota MR2 SW20 Rev. 2 (1993) that was created using subdivision surfaces in Blender. It’s my first finished car model and the interior proportions aren’t the most accurate, so I decided to share this model for free. It also serves as a preview of my modeling skills for those who are interested in buying my paid models. Using this asset in your works will require crediting me according to the CC BY 4.0 license terms.
I used Blender’s shrinkwrap method to model most of the car body (which I will avoid in future works), resulting in the subdivision surface modifier having to be applied destructively to those objects. The objects that do not use shrinkwrap are base meshes that can be subdivided as viewport modifiers or within the renderer. Included is a readme listing which objects you should/should not subdivide as well as some other helpful info.