My first ever work with textures and UVs. It was painful – because of stupidity, I did it for 4 weeks. It turned out to be easier than I expected, but the ass burned a couple of times. Everything is done in Blender. For high-poly, I made procedural materials, so they are not visible here. File opened in Blender should work. Decals applied by “texture paint”. For 3 weeks I was blunt with UV, then I bought UVP2, and tried to bake the glass.
Credits:
konst_cain