Cargo

Cargo

With this project I would try to work with trims and decals, also I had tried to create rig and simple animation after Pierrick Picaut rig-course. Modeling, sculpting, retopo done in Blender, baking and texturing in Substance Painter.

Credits:

tafooR

1/5 - (1 vote)

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File File size
zip cargo 63 MB

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