
By standards of the average timeline of when the Halo games take place, the MA2B is an ancient rifle hundreds of years old which still sees occasional use despite this. I created model based on a reference I stitched together from the Halo comic books which featured this rifle, and I made it for my friend for his Quake 4 mod “Fracture: Strogg”; he asked that I make the model available for download but I opted to wait until he finished & released his project to do so.
By nature of the game engine this was intended for, this model is extremely low poly overall while still using a lot on rounded surfaces, and relies heavily on textured details. Diffuse/Spec/Gloss workflow, 2048×2048 textures. Modeled in Blender & textured in Substance Painter 2.
Credits:
Vuthakral