A more realistic take on the iconic Adventure Time’s sword.
Base mesh modeled in Maya, normal details sculpted in ZBrush, textured in Substance Painter.
Credits:
Daniele De Filippis
A more realistic take on the iconic Adventure Time’s sword.
Base mesh modeled in Maya, normal details sculpted in ZBrush, textured in Substance Painter.
Credits:
Daniele De Filippis
File | File size |
---|---|
finns-golden-sword-of-battle | 11 MB |
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